M:tG card similarity search
2BB · Sorcery
Fathomless descent — All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Brago's Representative | 2W | Creature — Human Advisor | While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4 |
Timeless Witness | 2GG | Creature — Human Shaman | When Timeless Witness enters the battlefield, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) 2/1 |
Fortunate Few | 3WW | Sorcery | Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents. |
Catch | 1UR | Sorcery | Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Warden of the Eye | 2URW | Creature — Djinn Wizard | When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. 3/3 |
Mishra's Factory | Land | {T}: Add {C}. {1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. | |
Entering | 4BR | Sorcery | Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |
Essence Harvest | 2B | Sorcery | Target player loses X life and you gain X life, where X is the greatest power among creatures you control. |
Jabari's Influence | 3WW | Instant | Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. |
Out of the Tombs | 2B | Enchantment | At the beginning of your upkeep, put two eon counters on Out of the Tombs, then mill cards equal to the number of eon counters on it. If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game. |