Card Codex

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17 May 2024: Card library updated.

Teshar, Ancestor's Apostle

3W · Legendary Creature — Bird Cleric

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.) 2/2

Similar cards

Color identity:
NameManaTypeText
Junkyard Scrapper 2RCreature — Goblin Artificer Whenever a nontoken artifact enters the battlefield under your control, exile a random nonland artifact card with lesser mana value from your library. You may cast that card until the end of your next turn. 3/3
Overwhelming Remorse 4BInstant This spell costs {1} less to cast for each creature card in your graveyard. Exile target creature or planeswalker.
Nullstone Gargoyle 9Artifact Creature — Gargoyle Flying Whenever the first noncreature spell of a turn is cast, counter that spell. 4/5
Reward the Faithful WInstant Any number of target players each gain life equal to the highest mana value among permanents you control.
Secrets of the Dead 2UEnchantment Whenever you cast a spell from your graveyard, draw a card.
Master of Predicaments 3UUCreature — Sphinx Flying Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost. 4/4
Hoard-Smelter Dragon 4RRCreature — Dragon Flying {3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value. 5/5
Auriok Survivors 5WCreature — Human Soldier When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. 4/6
Verdant Eidolon 3GCreature — Spirit {G}, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. 2/2
Village Survivors 4GCreature — Human Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5
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