M:tG card similarity search
1W · Instant
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Name | Mana | Type | Text |
---|---|---|---|
Dawn Elemental | WWWW | Creature — Elemental | Flying Prevent all damage that would be dealt to Dawn Elemental. 3/3 |
Desert Nomads | 2R | Creature — Human Nomad | Desertwalk Prevent all damage that would be dealt to Desert Nomads by Deserts. 2/2 |
Angel of Salvation | 6WW | Creature — Angel | Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5 |
Phytohydra | 2GWW | Creature — Plant Hydra | If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. 1/1 |
Cho-Manno, Revolutionary | 2WW | Legendary Creature — Human Rebel | Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2 |
Champion Lancer | 4WW | Creature — Human Knight | Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3 |
Mark of Asylum | 1W | Enchantment | Prevent all noncombat damage that would be dealt to creatures you control. |
Stonewise Fortifier | 1W | Creature — Human Wizard | {4}{W}: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn. 2/2 |
Hindervines | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. |
Samite Sanctuary | 2W | Enchantment | {2}: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability. |