M:tG card similarity search
1U · Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Name | Mana | Type | Text |
---|---|---|---|
Gerrymandering | 2G | Sorcery | Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control. |
Spell Counter | 2UU | Instant | Counter target spell. Gotcha — If an opponent says "spell" or "counter," you may say "Gotcha!" When you do, return Spell Counter from your graveyard to your hand. |
Thermo-Alchemist | 1R | Creature — Human Shaman | Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. 0/3 |
Splashy Spellcaster | 3U | Creature — Elemental Wizard | Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/4 |
Runechanter's Pike | 2 | Artifact — Equipment | Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip {2} |
Vampire Charmseeker | 6UB | Creature — Vampire Wizard | Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4 |
A Golden Opportunity | 2G | Enchantment — Saga | (As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Conjure a card named Gilded Goose onto the battlefield. II, III — You may tap an untapped Bird you control and sacrifice an artifact. If you do, conjure a card named Golden Egg onto the battlefield. |
Conundrum Sphinx | 2UU | Creature — Sphinx | Flying Whenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library. 4/4 |
Prismari Pledgemage | U/RU/R | Creature — Orc Wizard | Defender Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender. 3/3 |
Mythos of Brokkos | 2GG | Sorcery | If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. Return up to two permanent cards from your graveyard to your hand. |