M:tG card similarity search
2B · Creature — Phyrexian Imp
Flying Whenever Tethered Skirge becomes the target of a spell or ability, you lose 1 life. 2/2
Name | Mana | Type | Text |
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Rayne, Academy Chancellor | 2U | Legendary Creature — Human Wizard | Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted. 1/1 |
Willbreaker | 3UU | Creature — Human Wizard | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. 2/3 |
The Doctor's Tomb | Plane — Trenzalore | If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.) | |
Tormented Hero | B | Creature — Human Warrior | Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. 2/1 |
Thunderscape Master | 2RR | Creature — Human Wizard | {B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. 2/2 |
Providence | 5WW | Sorcery | You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26. |
Graveyard Glutton | Creature — Werewolf | Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Blood Tyrant | 4UBR | Creature — Vampire | Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on Blood Tyrant for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on Blood Tyrant. 5/5 |
Phyrexian Tyranny | UBR | Enchantment | Whenever a player draws a card, that player loses 2 life unless they pay {2}. |
Self-Inflicted Wound | 1B | Sorcery | Target opponent sacrifices a green or white creature. If that player does, they lose 2 life. |