M:tG card similarity search
UBR · Legendary Creature — Human Archer
Tetsuo Umezawa can't be the target of Aura spells. {U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Blinding Souleater | 3 | Artifact Creature — Phyrexian Cleric | {W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.) 1/3 |
Blinding Drone | 1U | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.) 1/3 |
Carnivorous Canopy | 2G | Sorcery | Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Experimental Confectioner | 2B | Creature — Human Peasant | When Experimental Confectioner enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This creature can't block." 2/3 |
Mournwillow | 1BG | Creature — Plant Skeleton | Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. 3/2 |
Pearl Lake Ancient | 5UU | Creature — Leviathan | Flash This spell can't be countered. Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Return three lands you control to their owner's hand: Return Pearl Lake Ancient to its owner's hand. 6/7 |
Ledev Guardian | 3W | Creature — Human Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 2/4 |
Overload | R | Instant | Kicker {2} (You may pay an additional {2} as you cast this spell.) Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead. |
A Good Thing | 4WB | Enchantment | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |