M:tG card similarity search
5WB · Legendary Creature — Human Advisor
Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying. 4/4
Name | Mana | Type | Text |
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Jade Idol | 4 | Artifact | Whenever you cast a Spirit or Arcane spell, Jade Idol becomes a 4/4 Spirit artifact creature until end of turn. |
Fuming Effigy | 3R | Creature — Spirit | Whenever one or more cards leave your graveyard, Fuming Effigy deals 1 damage to each opponent. 4/3 |
Raving Dead | 4B | Creature — Zombie | Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down. 2/6 |
Intangible Virtue | 1W | Enchantment | Creature tokens you control get +1/+1 and have vigilance. |
Ascendant Spirit | U | Snow Creature — Spirit | {S}{S}: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card." 1/1 |
Murmuring Phantasm | 1U | Creature — Spirit | Defender 0/5 |
Geralf, Visionary Stitcher | 2U | Legendary Creature — Human Wizard | Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. 1/4 |
Trumpeting Gnarr | 1GU | Creature — Beast | Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, create a 3/3 green Beast creature token. 3/3 |
Port Razer | 3RR | Creature — Orc Pirate | Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. Port Razer can't attack a player it has already attacked this turn. 4/4 |
Silent Assassin | BB | Creature — Human Mercenary Assassin | {3}{B}: Destroy target blocking creature at end of combat. 2/1 |