Card Codex

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17 May 2024: Card library updated.

Tezzeret's Reckoning

1U · Instant

Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.

Similar cards

Color identity:
NameManaTypeText
Excommunicate 2WSorcery Put target creature on top of its owner's library.
Forced Retreat 2USorcery Put target creature on top of its owner's library.
Griptide 3UInstant Put target creature on top of its owner's library.
Repel 3UInstant Put target creature on top of its owner's library.
Time Ebb 2USorcery Put target creature on top of its owner's library.
Gang of Devils 5RCreature — Devil When Gang of Devils dies, it deals 3 damage divided as you choose among one, two, or three targets. 3/3
Brass's Tunnel-Grinder 2RLegendary Artifact When Brass's Tunnel-Grinder enters the battlefield, discard any number of cards, then draw that many cards plus one. At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Arcane Bombardment 4RREnchantment Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Structural Distortion 3RSorcery Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
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