M:tG card similarity search
2UB · Legendary Planeswalker — Tezzeret
[+1]: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−1]: Target artifact becomes an artifact creature with base power and toughness 5/5. [−4]: Target player loses X life and you gain X life, where X is twice the number of artifacts you control. Loyalty 3
Name | Mana | Type | Text |
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Wandering Graybeard | 3WW | Creature — Giant Wizard | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life. 4/4 |
Dee Kay, Finder of the Lost | 1UB | Legendary Creature — Zombie Employee | When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction. Whenever you roll a 2, each opponent loses 1 life and you gain 1 life. Whenever you roll a 4, you may tap or untap target artifact or creature. Whenever you roll a 6, return target creature card from your graveyard to your hand. 1/4 |
Cosima, God of the Voyage | 2U | Legendary Creature — God | At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." 2/4 |
Kylox's Voltstrider | 1UR | Artifact — Vehicle | Collect evidence 6: Kylox's Voltstrider becomes an artifact creature until end of turn. Whenever Kylox's Voltstrider attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2 4/4 |
Taranika, Akroan Veteran | 1WW | Legendary Creature — Human Soldier | Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. 3/3 |
Crowd-Control Warden | 3GW | Creature — Centaur Soldier | As Crowd-Control Warden enters the battlefield or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/4 |
Goblin Morale Sergeant | 1R | Creature — Goblin Soldier | Haste Enlist Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste. 2/1 |
Reckless Amplimancer | 1G | Creature — Elf Druid | {4}{G}: Double Reckless Amplimancer's power and toughness until end of turn. 2/2 |
Blade of the Oni | 1B | Artifact Creature — Equipment Demon | Menace Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/1 |
Elvish House Party | 4GG | Creature — Elf Rogue | Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. */* |