Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thalia, Guardian of Thraben

1W · Legendary Creature — Human Soldier

First strike Noncreature spells cost {1} more to cast. 2/1

Similar cards

Color identity:
NameManaTypeText
Repel Intruders 3W/UInstant Create two 1/1 white Kithkin Soldier creature tokens if {W} was spent to cast this spell. Counter up to one target creature spell if {U} was spent to cast this spell. (Do both if {W}{U} was spent.)
Bury in Books 4UInstant This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.
Conclave Equenaut 4WWCreature — Human Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying 3/3
Guardian of the Great Door WWCreature — Angel As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying 4/4
Possessed Barbarian 2RRCreature — Human Barbarian Horror First strike Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature." 3/3
Natural Emergence 2RGEnchantment When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Phyrexian Tribute 2BSorcery As an additional cost to cast this spell, sacrifice two creatures. Destroy target artifact.
Wicked Reward 1BInstant As an additional cost to cast this spell, sacrifice a creature. Target creature gets +4/+2 until end of turn.
Mardu Runemark 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent.
Triumph of Gerrard 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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