Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thallid Devourer

1GG · Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thallid Devourer. Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Torens, Fist of the Angels 1GWLegendary Creature — Human Cleric Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. 2/2
Wand of the Elements 4Artifact {T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
As Luck Would Have It GEnchantment Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.)
Sosuke's Summons 2GSorcery Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Phylath, World Sculptor 4RGLegendary Creature — Elemental When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control. Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control. 5/5
Dowsing Dagger 2Artifact — Equipment When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. Equip {2}
Azamuki, Treachery Incarnate Legendary Creature — Spirit Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2
Kessig Wolfrider RCreature — Human Knight Menace {2}{R}, {T}, Exile three cards from your graveyard: Create a 3/2 red Wolf creature token. 1/2
Voodoo Doll 6Artifact At the beginning of your upkeep, put a pin counter on Voodoo Doll. At the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it. {X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
Temp of the Damned 2BCreature — Zombie As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it. 3/3
Page 77