Card Codex

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17 May 2024: Card library updated.

Thassa's Devourer

4U · Enchantment Creature — Elemental

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. 2/6

Similar cards

Color identity:
NameManaTypeText
Coral Colony 1UCreature — Wall Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) 1/4
Soul Stair Expedition BEnchantment Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition. Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Angelic Chorus 3WWEnchantment Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Relic of Sauron 4Artifact {T}: Add two mana in any combination of {U}, {B}, and/or {R}. {3}, {T}: Draw two cards, then discard a card.
Boneyard Parley 5BBSorcery Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Axis of Mortality 4WWEnchantment At the beginning of your upkeep, you may have two target players exchange life totals.
Kaya's Ghostform BEnchantment — Aura Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Eldrazi Mimic 2Creature — Eldrazi Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1
Kami of Terrible Secrets 3BCreature — Spirit When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4
Modify Memory 4USorcery Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
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