M:tG card similarity search
UU · Creature — Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 1/3
Name | Mana | Type | Text |
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Tezzeret's Gatebreaker | 4 | Artifact | When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn. |
A-Harald, King of Skemfar | 1BG | Legendary Creature — Elf Warrior | Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top seven cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/2 |
Niv-Mizzet Reborn | WUBRG | Legendary Creature — Dragon Avatar | Flying When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order. 6/6 |
Uncovered Clues | 2U | Sorcery | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. |
Sylvan Messenger | 3G | Creature — Elf | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. 2/2 |
Storm the Festival | 3GGG | Sorcery | Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bond of Flourishing | 1G | Sorcery | Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. |
Keldon Flamesage | 2R | Creature — Human Shaman | Enlist Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. 2/3 |
Trail of Crumbs | 1G | Enchantment | When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
Blossom Prancer | 3GG | Creature — Spirit | Reach When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. 4/4 |