M:tG card similarity search
2U · Legendary Enchantment Creature — God
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Tidal Force | 5UUU | Creature — Elemental | At the beginning of each upkeep, you may tap or untap target permanent. 7/7 |
Xenagos, God of Revels | 3RG | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. 6/5 |
Homura, Human Ascendant | 4RR | Legendary Creature — Human Monk | Homura, Human Ascendant can't block. When Homura dies, return it to the battlefield flipped. 4/4 |
Auriok Siege Sled | 6 | Artifact Creature — Juggernaut | {1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. 3/5 |
Shielding Plax | 2G/U | Enchantment — Aura | ({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control. |
Ring of Valkas | 2 | Artifact — Equipment | Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Clockwork Swarm | 4 | Artifact Creature — Insect | Clockwork Swarm enters the battlefield with four +1/+0 counters on it. Clockwork Swarm can't be blocked by Walls. At end of combat, if Clockwork Swarm attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Swarm. This ability can't cause the total number of +1/+0 counters on Clockwork Swarm to be greater than four. Activate only during your upkeep. 0/3 |
Hustle | U/R | Instant | Target creature attacks or blocks this turn if able. |
Predatory Impetus | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) |
Serendib Efreet | 2U | Creature — Efreet | Flying At the beginning of your upkeep, Serendib Efreet deals 1 damage to you. 3/4 |