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17 May 2024: Card library updated.

Thassa, God of the Sea

2U · Legendary Enchantment Creature — God

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1. {1}{U}: Target creature you control can't be blocked this turn. 5/5

Similar cards

Color identity:
NameManaTypeText
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Elusive Spellfist 1UCreature — Human Monk Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn. 1/3
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Glorfindel, Dauntless Rescuer 2GLegendary Creature — Elf Noble Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2
Dripping Dead 4BBCreature — Zombie Dripping Dead can't block. Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated. 4/1
Combust 1RInstant This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
Volt-Charged Berserker Creature — Human Berserker Volt-Charged Berserker can't block. 4/3
Root Sliver 3GCreature — Sliver This spell can't be countered. Sliver spells can't be countered. 2/2
Epic Struggle 2GGEnchantment At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
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