Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Thatcher Revolt

2R · Sorcery

Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Junkyo Bell 4Artifact At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
Rainbow Vale Land {T}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
Shadowheart, Cleric of Order 1WBLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player. Whenever you lose life during your turn, create a 2/2 white Knight creature token. 4/4
Godsire 4RGGWCreature — Beast Vigilance {T}: Create an 8/8 Beast creature token that's red, green, and white. 8/8
Ojutai's Summons 3UUSorcery Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
Cloakwood Hermit 2GLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
Gallery of Legends Artifact — Attraction Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Done for the Day 2GEnchantment At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TK} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own.
Mystifying Maze Land {T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
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