M:tG card similarity search
2U · Creature — Human Wizard
Double team When Thayan Evokers enters the battlefield, conjure a card named Lightning Bolt into your hand, then discard a card. Whenever you conjure one or more cards, put a +1/+1 counter on Thayan Evokers. 1/1
Name | Mana | Type | Text |
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Mysterious Egg | 1 | Creature — Egg | Whenever this creature mutates, put a +1/+1 counter on it. 0/2 |
Tunneler Wurm | 6GG | Creature — Wurm | Discard a card: Regenerate Tunneler Wurm. 6/6 |
Garbage Fire | 2R | Instant | Reveal Garbage Fire as you draft it and note how many cards you've drafted this draft round, including Garbage Fire. Garbage Fire deals damage to target creature equal to the highest number you noted for cards named Garbage Fire. |
Gathering Throng | 2W | Creature — Human Citizen | When Gathering Throng enters the battlefield, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle. 3/1 |
Liliana's Specter | 1BB | Creature — Specter | Flying When Liliana's Specter enters the battlefield, each opponent discards a card. 2/1 |
Fallaji Archaeologist | 1U | Creature — Human Scout | When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) 0/3 |
Kavu Monarch | 2RR | Creature — Kavu | Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. 3/3 |
Sphinx Ambassador | 5UU | Creature — Sphinx | Flying Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles. 5/5 |
Guess Your Fate | Artifact — Attraction | Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction. | |
Hexavus | 6 | Artifact Creature — Construct | Flying Hexavus enters the battlefield with six +1/+1 counters on it. {1}, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature. {1}, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus. 0/0 |