M:tG card similarity search
3R · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.
| Name | Mana | Type | Text |
|---|---|---|---|
| Symmetry Matrix | 4 | Artifact | Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay {1}. If you do, draw a card. |
| Palace Jailer | 2WW | Creature — Human Soldier | When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. 2/2 |
| Ringwraiths | 4BB | Creature — Wraith Knight | When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return Ringwraiths from your graveyard to your hand. 5/5 |
| Myrkul's Edict | 1B | Sorcery | Roll a d20. 1—9 | Choose an opponent. That player sacrifices a creature. 10—19 | Each opponent sacrifices a creature. 20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls. |
| Indulge | 2R | Sorcery | Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking. |
| Ramirez DePietro, Pillager | 2UB | Legendary Creature — Human Pirate | When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. 4/3 |
| Binding the Old Gods | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn. |
| Frostwalk Bastion | Snow Land | {T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. | |
| Seraphic Greatsword | 1W | Artifact — Equipment | Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4} |
| Giant Tortoise | 1U | Creature — Turtle | Giant Tortoise gets +0/+3 as long as it's untapped. 1/1 |