M:tG card similarity search
· Land
{T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Domri's Nodorog | 3RG | Creature — Beast | Trample When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle. 5/2 |
| Excommunicate | 2W | Sorcery | Put target creature on top of its owner's library. |
| Forced Retreat | 2U | Sorcery | Put target creature on top of its owner's library. |
| Griptide | 3U | Instant | Put target creature on top of its owner's library. |
| Repel | 3U | Instant | Put target creature on top of its owner's library. |
| Time Ebb | 2U | Sorcery | Put target creature on top of its owner's library. |
| Rot Farm Skeleton | 2BG | Creature — Plant Skeleton | Rot Farm Skeleton can't block. {2}{B}{G}, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery. 4/1 |
| Living Destiny | 3G | Instant | As an additional cost to cast this spell, reveal a creature card from your hand. You gain life equal to the revealed card's mana value. |
| Electrostatic Field | 1R | Creature — Wall | Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. 0/4 |
| Spellchain Scatter | R | Instant | Kicker {U} When you next cast an instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step. |