M:tG card similarity search
4RR · Legendary Creature — Brainiac Villain
{2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. 4/4
Name | Mana | Type | Text |
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Galina's Knight | WU | Creature — Merfolk Knight | Protection from red 2/2 |
Corpsejack Menace | 2BG | Creature — Fungus | If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. 4/4 |
The Akroan War | 3R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as The Akroan War remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power. |
Stormbreath Dragon | 3RR | Creature — Dragon | Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand. 4/4 |
Mana Vapors | 1U | Sorcery | Lands target player controls don't untap during their next untap step. |
Exhaustion | 2U | Sorcery | Creatures and lands target opponent controls don't untap during their next untap step. |
Vertigo Spawn | 1U | Creature — Illusion | Defender Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step. 0/3 |
Croaking Curse | 1U | Sorcery — Adventure | Tap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.) |
Kharis & The Beholder | 1GGWW | Legendary Creature — Dragon Eye Wizard | Flying When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) • If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. • If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. 1/20 |
Shadow Summoning | WB | Sorcery | Create two tapped 1/1 white Spirit creature tokens with flying. |