M:tG card similarity search
WWW · Legendary Artifact
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Name | Mana | Type | Text |
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Preacher of the Schism | 2B | Creature — Vampire Cleric | Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4 |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |
Have for Dinner | 1W | Instant — Adventure | Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.) |
Chimil, the Inner Sun | 6 | Legendary Artifact | Spells you control can't be countered. At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
Wingmantle Chaplain | 3W | Creature — Human Cleric | Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3 |
Rukh Egg | 3R | Creature — Bird Egg | When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step. 0/3 |
Queen's Commission | 2W | Sorcery | Create two 1/1 white Vampire creature tokens with lifelink. |
Nomads' Assembly | 4WW | Sorcery | Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Lorehold Excavation | RW | Enchantment | At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) {5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token. |
Finale of Glory | XWW | Sorcery | Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. |