Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Brute

1R · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.

Similar cards

Color identity:
NameManaTypeText
A-Silver-Fur Master UBCreature — Rat Ninja Ninjutsu {U/B} ({U/B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1. 2/2
Silver-Fur Master UBCreature — Rat Ninja Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Ninjutsu abilities you activate cost {1} less to activate. Other Ninja and Rogue creatures you control get +1/+1. 2/2
Cosmium Confluence 4GSorcery Choose three. You may choose the same mode more than once. • Search your library for a Cave card, put it onto the battlefield tapped, then shuffle. • Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land. • Destroy target enchantment.
Rimehorn Aurochs 4GSnow Creature — Aurochs Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3
In the Trenches 1WWEnchantment Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
Craterhoof Behemoth 5GGGCreature — Beast Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5
Devourer of Memory UBCreature — Nightmare Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. {1}{U}{B}: Mill a card. 2/1
Bounding Wolf 2GCreature — Wolf Flash Reach 3/2
Goblin Ski Patrol 1RCreature — Goblin {1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow Mountain. 1/1
Swarm Surge 2BSorcery Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
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