M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rakdos Guildmage | B/RB/R | Creature — Zombie Shaman | ({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step. 2/2 |
| Twisted Reflection | 1U | Instant | Choose one — • Target creature gets -6/-0 until end of turn. • Switch target creature's power and toughness until end of turn. Entwine {B} (Choose both if you pay the entwine cost.) |
| Callous Deceiver | 2U | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn. 1/3 |
| Windreaver | 3WU | Creature — Elemental | Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3 |
| Possessed Nomad | 2WW | Creature — Human Nomad Horror | Vigilance Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature." 3/3 |
| Cumber Stone | 3U | Artifact | Creatures your opponents control get -1/-0. |
| Dampening Pulse | 3U | Enchantment | Creatures your opponents control get -1/-0. |
| Possessed Centaur | 2GG | Creature — Centaur Horror | Trample Threshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature." 3/3 |
| Three Dog, Galaxy News DJ | 1RW | Legendary Creature — Human Bard | Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature. 1/5 |
| Stillmoon Cavalier | 1W/BW/B | Creature — Zombie Knight | Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1 |