Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Champion

· Hero

{2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library.

Similar cards

Color identity:
NameManaTypeText
Ryan Sinclair 2RLegendary Creature — Human Whenever Ryan attacks, exile cards from the top of your library until you exile a nonland card. You may cast the exiled card without paying its mana cost if it's a spell with mana value less than or equal to Ryan's power. Put the exiled cards not cast this way on the bottom of your library in a random order. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2
White Sun's Zenith XWWWInstant Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Elvish Rejuvenator 2GCreature — Elf Druid When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1
Furnace Dragon 6RRRCreature — Dragon Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When Furnace Dragon enters the battlefield, if you cast it from your hand, exile all artifacts. 5/5
Arms Race 3REnchantment {3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.
Wayward Soul 2UUCreature — Spirit Flying {U}: Put Wayward Soul on top of its owner's library. 3/2
Choice of Fortunes 2USorcery Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game.
Gravespawn Sovereign 4BBCreature — Zombie Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control. 3/3
Krovikan Vampire 3BBCreature — Vampire At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3
Timmerian Fiends 1BBCreature — Horror Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1
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