Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Champion

· Hero

{2}, {T}, Exile The Champion: Search your library for a legendary artifact card that isn't a creature, reveal it, and put it onto the battlefield. Then shuffle your library.

Similar cards

Color identity:
NameManaTypeText
Viridian Harvest GEnchantment — Aura Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life.
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Denied! UInstant Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
Hanged Executioner 2WCreature — Spirit Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1
Clone Crafter 1UCreature — Human Wizard When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 1/2
Vulshok War Boar 2RRCreature — Boar Beast When Vulshok War Boar enters the battlefield, sacrifice it unless you sacrifice an artifact. 5/5
Trickster Mage UCreature — Human Spellshaper {U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land. 1/1
Illicit Masquerade 3BEnchantment Flash When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control. Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
All Suns' Dawn 4GSorcery For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
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