M:tG card similarity search
· Legendary Land
(Transforms from Matzalantli.) Fathomless descent — {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Lucid Dreams | 3UU | Sorcery | Draw X cards, where X is the number of card types among cards in your graveyard. |
Incite Insight | XUU | Sorcery | Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) |
Brilliant Spectrum | 3U | Sorcery | Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards. |
Minions' Murmurs | 2BB | Sorcery | You draw X cards and you lose X life, where X is the number of creatures you control. |
Niv-Mizzet, Guildpact | WUBRG | Legendary Creature — Dragon Avatar | Flying, hexproof from multicolored Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors. 6/6 |
Rot Hulk | 5BB | Creature — Zombie | Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5 |
Glistening Dawn | 2GG | Sorcery | Incubate X twice, where X is the number of lands you control. (To incubate X, create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) |
Emblazoned Golem | 2 | Artifact Creature — Golem | Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. 1/2 |
Gates Ablaze | 2R | Sorcery | Gates Ablaze deals X damage to each creature, where X is the number of Gates you control. |
Chain Reaction | 2RR | Sorcery | Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. |