M:tG card similarity search
3RW · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order. IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rootwater Thief | 1U | Creature — Merfolk Rogue | {U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles. 1/2 |
| River Song | 1UR | Legendary Creature — Human Time Lord Rogue | Meet in Reverse — You draw cards from the bottom of your library rather than the top. Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power. 2/2 |
| Sudden Setback | 2UU | Instant | The owner of target spell or nonland permanent puts it on the top or bottom of their library. |
| Lava Coil | 1R | Sorcery | Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead. |
| Magma Spray | R | Instant | Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
| Puncturing Blow | 2RR | Sorcery | Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
| Reduce to Ashes | 4R | Sorcery | Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead. |
| Scorchmark | 1R | Instant | Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead. |
| Timothar, Baron of Bats | 4BB | Legendary Creature — Vampire Noble | Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this creature deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped." 4/4 |
| Chaos Harlequin | 2RR | Creature — Human | {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4 |