M:tG card similarity search
2RR · Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — The Elder Dragon War deals 2 damage to each creature and each opponent. II — Discard any number of cards, then draw that many cards. III — Create a 4/4 red Dragon creature token with flying.
Name | Mana | Type | Text |
---|---|---|---|
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Tuktuk the Explorer | 2R | Legendary Creature — Goblin | Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1 |
Dramatic Finale | W/BW/BW/BW/B | Enchantment | Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. |
Shark Typhoon | 5U | Enchantment | Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
Faerie Aerie | Artifact — Contraption | Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
Makeshift Munitions | 1R | Enchantment | {1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target. |
Devastate | 3RR | Sorcery | Destroy target land. Devastate deals 1 damage to each creature and each player. |
Aggravate | 3RR | Instant | Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able. |
Flare | 2R | Instant | Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep. |
Skywise Teachings | 3U | Enchantment | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. |