M:tG card similarity search
· Plane — Equilor
Players skip their untap steps. Whenever chaos ensues, untap all permanents you control.
Name | Mana | Type | Text |
---|---|---|---|
Path of the Enigma | 4U | Sorcery | Target player draws four cards. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Shared Discovery | U | Sorcery | As an additional cost to cast this spell, tap four untapped creatures you control. Draw three cards. |
Spelltithe Enforcer | 3WW | Creature — Elephant Wizard | Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3 |
Pointy Finger of Doom | 4 | Artifact | {3}, {T}: Spin Pointy Finger of Doom in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to. |
Archon of the Triumvirate | 5WU | Creature — Archon | Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/5 |
The Myriad Pools | Legendary Artifact Land | (Transforms from The Everflowing Well.) {T}: Add {U}. Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn. | |
Skirk Fire Marshal | 3RR | Creature — Goblin | Protection from red Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player. 2/2 |
Expropriate | 7UU | Sorcery | Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. |
Aven Courier | 1U | Creature — Bird Advisor | Flying Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. 1/1 |
Scour from Existence | 7 | Instant | Exile target permanent. |