Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The Eon Fog

· Plane — Equilor

Players skip their untap steps. Whenever chaos ensues, untap all permanents you control.

Similar cards

Color identity:
NameManaTypeText
Fairgrounds Trumpeter 2GCreature — Elephant At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. 2/2
Belisarius Cawl 2WULegendary Artifact Creature — Human Ultima Founding — {T}, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance. Master of Machines — {T}, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4
Deathmist Raptor 1GGCreature — Dinosaur Beast Deathtouch Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down. Megamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3
Temporal Spring 1GUSorcery Put target permanent on top of its owner's library.
Unauthorized Exit 1UInstant Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Culling Ritual 2BGSorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Howl of the Hunt 2GEnchantment — Aura Flash Enchant creature When Howl of the Hunt enters the battlefield, if enchanted creature is a Wolf or Werewolf, untap that creature. Enchanted creature gets +2/+2 and has vigilance.
Dominating Vampire 1RRCreature — Vampire When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3
Get Your Head in the Game 2WEnchantment Flash When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) with your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Isperia, Supreme Judge 2WWUULegendary Creature — Sphinx Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card. 6/4
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