M:tG card similarity search
· Plane — Equilor
Players skip their untap steps. Whenever chaos ensues, untap all permanents you control.
Name | Mana | Type | Text |
---|---|---|---|
Elmar, Ulvenwald Informant | 1RG | Legendary Creature — Human | Haste Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") Friends forever (You can have two commanders if both have friends forever.) 3/2 |
Gustcloak Savior | 4W | Creature — Bird Soldier | Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4 |
Burst of Strength | G | Instant | Put a +1/+1 counter on target creature and untap it. |
Cramped Bunker | 4RG | Enchantment | At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. |
Niblis of the Breath | 2U | Creature — Spirit | Flying {U}, {T}: You may tap or untap target creature. 2/1 |
Essence of Antiquity | 3WW | Artifact Creature — Golem | Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10 |
Cinder Pyromancer | 2R | Creature — Elemental Shaman | {T}: Cinder Pyromancer deals 1 damage to target player or planeswalker. Whenever you cast a red spell, you may untap Cinder Pyromancer. 0/1 |
Tergrid's Lantern | 3B | Legendary Artifact | {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern. |
Diversionary Tactics | 3W | Enchantment | Tap two untapped creatures you control: Tap target creature. |
Norn's Dominion | Plane — New Phyrexia | When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Whenever chaos ensues, you may put a fate counter on target permanent. |