M:tG card similarity search
· Plane — Equilor
Players skip their untap steps. Whenever chaos ensues, untap all permanents you control.
Name | Mana | Type | Text |
---|---|---|---|
Cloudstone Curio | 3 | Artifact | Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand. |
Captivating Vampire | 1BB | Creature — Vampire | Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. 2/2 |
Sparring Regimen | 2W | Enchantment | When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. |
Tenth District Veteran | 2W | Creature — Human Soldier | Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control. 2/3 |
Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
Gustcloak Runner | W | Creature — Human Soldier | Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat. 1/1 |
Gustcloak Sentinel | 2WW | Creature — Human Soldier | Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat. 3/3 |
Patriar's Seal | 3 | Artifact | {T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control. |
Banishment | 3W | Enchantment | Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield. |
Avarice Totem | 1 | Artifact | {5}: Exchange control of Avarice Totem and target nonland permanent. |