M:tG card similarity search
4WW · Legendary Planeswalker
No more than one creature can attack The Eternal Wanderer each combat. [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. [0]: Create a 2/2 white Samurai creature token with double strike. [−4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way. Loyalty 5
Name | Mana | Type | Text |
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Farewell to Arms | 1BB | Enchantment | As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.) |
Steel Leaf Paladin | 4GW | Creature — Elf Knight | First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4 |
Tolsimir, Friend to Wolves | 2GGW | Legendary Creature — Elf Scout | When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. 3/3 |
Animation Module | 1 | Artifact | Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token. {3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. |
Maddening Hex | 1RR | Enchantment — Aura Curse | Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random. |
Scion of Vitu-Ghazi | 3WW | Creature — Elemental | When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) 4/4 |
Nalathni Dragon | 2RR | Creature — Dragon | Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. 1/1 |
Mirror of Life Trapping | 4 | Artifact | Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control. |
Druid of Purification | 3G | Creature — Human Druid | When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3 |
Guild Artisan | 1R | Legendary Enchantment — Background | Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") |