M:tG card similarity search
2W · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control.
Name | Mana | Type | Text |
---|---|---|---|
Trophy Mage | 2U | Creature — Human Wizard | When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle. 2/2 |
Simoon | RG | Instant | Simoon deals 1 damage to each creature target opponent controls. |
Commando Raid | 2R | Instant | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." |
Veiled Sentry | U | Enchantment | When an opponent casts a spell, if Veiled Sentry is an enchantment, Veiled Sentry becomes an Illusion creature with power and toughness each equal to that spell's mana value. |
Foray of Orcs | 3R | Sorcery | Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Giant Trap Door Spider | 1RG | Creature — Spider | {1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you. 2/3 |
Bitter Feud | 4R | Enchantment | As Bitter Feud enters the battlefield, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. |
Frontier Mastodon | 2G | Creature — Elephant | Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. 3/2 |
Foul Play | 1B | Sorcery | Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Bortuk Bonerattle | 4BG | Legendary Creature — Troll Shaman | Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. 4/4 |