M:tG card similarity search
2W · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control.
Name | Mana | Type | Text |
---|---|---|---|
Homeward Path | Land | {T}: Add {C}. {T}: Each player gains control of all creatures they own. | |
Blightspeaker | 1B | Creature — Human Rebel Cleric | {T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/1 |
Expropriate | 7UU | Sorcery | Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. |
Rebbec, Architect of Ascension | 3W | Legendary Creature — Human Artificer | Artifacts you control have protection from each mana value among artifacts you control. Partner (You can have two commanders if both have partner.) 3/4 |
Nephalia Smuggler | U | Creature — Human Rogue | {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. 1/1 |
Radiant Purge | 1W | Instant | Exile target multicolored creature or multicolored enchantment. |
Kozilek's Unsealing | 2U | Enchantment | Devoid (This card has no color.) Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." Whenever you cast a creature spell with mana value 7 or greater, draw three cards. |
Celestial Purge | 1W | Instant | Exile target black or red permanent. |
Talon Gates | Plane — Dominaria | Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player may cast it without paying its mana cost. If it's a creature, it has haste.) Whenever chaos ensues, remove two time counters from each suspended card you own. | |
Wrong Turn | 2U | Instant | Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.) |