M:tG card similarity search
· Plane — Antausia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Name | Mana | Type | Text |
---|---|---|---|
Accomplished Alchemist | 3G | Creature — Elf Druid | {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5 |
Sphinx of Foresight | 2UU | Creature — Sphinx | You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. Flying At the beginning of your upkeep, scry 1. 4/4 |
Invasion of Alara | WUBRG | Battle — Siege | When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. |
Shire Scarecrow | 2 | Artifact Creature — Scarecrow | Defender {1}: Add one mana of any color. Activate only once each turn. 0/3 |
Glistening Sphere | 3 | Artifact | Glistening Sphere enters the battlefield tapped. When Glistening Sphere enters the battlefield, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters. |
Caged Sun | 6 | Artifact | As Caged Sun enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
Salvaged Manaworker | 2 | Artifact Creature — Construct | {1}: Add one mana of any color. Activate only once each turn. 1/3 |
Orzhova | Plane — Ravnica | When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield. Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard. | |
Wizened Arbiter | WW | Creature — Human Soldier Wizard | When Wizened Arbiter enters the battlefield, you may reveal a white card you own from outside the game. If you do, exchange that card with a card in your hand. 2/1 |
Wirewood Herald | 1G | Creature — Elf | When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle. 1/1 |