M:tG card similarity search
· Plane — Antausia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Name | Mana | Type | Text |
---|---|---|---|
Disciple of Deceit | UB | Creature — Human Rogue | Inspired — Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle. 1/3 |
Putrid Cyclops | 2B | Creature — Zombie Cyclops | When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/3 |
Path of the Schemer | 4B | Sorcery | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |
Dark Inquiry | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
Distress | BB | Sorcery | Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
Pilfer | 1B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. |
Thought Erasure | UB | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Plaza of Heroes | Land | {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn. | |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
Venarian Glimmer | XU | Instant | Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card. |