Card Codex

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17 May 2024: Card library updated.

The First Doctor

1WU · Legendary Creature — Time Lord Doctor

When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle. Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Power Plant Worker 5Artifact Creature — Assembly-Worker {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4
Serra Avatar 4WWWCreature — Avatar Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. */*
Iron Apprentice 1Artifact Creature — Construct Iron Apprentice enters the battlefield with a +1/+1 counter on it. When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control. 0/0
Formless Nurturing 3GSorcery Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
A-Moss-Pit Skeleton BGCreature — Plant Skeleton Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return A-Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step. 2/2
Search for Blex 2BBSorcery Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.
Henge Walker 3Artifact Creature — Golem Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it. 2/2
Arbor Armament GInstant Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Energizer 4Artifact Creature — Juggernaut {2}, {T}: Put a +1/+1 counter on Energizer. 2/2
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