Card Codex

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17 May 2024: Card library updated.

The First Iroan Games

2G · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")

Similar cards

Color identity:
NameManaTypeText
Mosstodon 4GCreature — Plant Elephant {1}: Target creature with power 5 or greater gains trample until end of turn. 5/3
Howling Chorus Creature — Eldrazi Werewolf Creatures with power less than Howling Chorus's power can't block it. Whenever Howling Chorus deals combat damage to a player, create a 3/2 colorless Eldrazi Horror creature token. 3/5
Gnomeball Machine Artifact — Contraption Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens.
Securitron Squadron 1WArtifact Creature — Robot Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Vigilance Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it. 2/2
Krovod Haunch WArtifact — Food Equipment Equipped creature gets +2/+0. {2}, {T}, Sacrifice Krovod Haunch: You gain 3 life. When Krovod Haunch is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. Equip {2}
Regna, the Redeemer 5WLegendary Creature — Angel Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4
Exotic Pets 1WUInstant Create two 1/1 blue Fish creature tokens with "This creature can't be blocked." Then for each kind of counter among creatures you control, put a counter of that kind on either of those tokens.
Vault 12: The Necropolis 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player gets three rad counters. II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players. III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Puppet's Verdict 1RRInstant Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Hoofprints of the Stag 1WTribal Enchantment — Elemental Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag. {2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
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