M:tG card similarity search
5G · Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.) Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
Name | Mana | Type | Text |
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Crosis, the Purger | 3UBR | Legendary Creature — Dragon | Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color. 6/6 |
Psychic Frog | UB | Creature — Frog | Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on Psychic Frog. Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. 1/2 |
Disrupting Shoal | XUU | Instant — Arcane | You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost. Counter target spell if its mana value is X. |
Herigast, Erupting Nullkite | 9 | Legendary Creature — Eldrazi Dragon | Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost. 6/6 |
Tomik, Distinguished Advokist | WW | Legendary Creature — Human Advisor | Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards. 2/3 |
"Name Sticker" Goblin | 2R | Creature — Goblin Guest | When this creature enters the battlefield from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named "Name Sticker" Goblin, roll a 20-sided die. 1-6 | Add {R}{R}{R}{R}. 7-14 | Add {R}{R}{R}{R}{R}. 15-20 | Add {R}{R}{R}{R}{R}{R}. 2/2 |
Angelic Quartermaster | 3WW | Creature — Angel Soldier | Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. 3/3 |
Desperate Ritual | 1R | Instant — Arcane | Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) |
The Mirari Conjecture | 4U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. |
Genju of the Fens | B | Enchantment — Aura | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |