M:tG card similarity search
1R · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
Name | Mana | Type | Text |
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Volcanic Geyser | XRR | Instant | Volcanic Geyser deals X damage to any target. |
Mob Justice | 1R | Sorcery | Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control. |
Gravebane Zombie | 3B | Creature — Zombie | If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead. 3/2 |
Ambergris, Agent of Law | 2RW | Legendary Creature — Dwarf Cleric | Haste Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn. 4/3 |
Courier's Capsule | 1U | Artifact | {1}{U}, {T}, Sacrifice Courier's Capsule: Draw two cards. |
Font of Fortunes | 1U | Enchantment | {1}{U}, Sacrifice Font of Fortunes: Draw two cards. |
Serum Snare | 1U | Instant | Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Grindstone | 1 | Artifact | {3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process. |
Deceiver Exarch | 2U | Creature — Phyrexian Cleric | Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4 |
Despair | 1B | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card." |