Card Codex

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17 May 2024: Card library updated.

The Flame of Keld

1R · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Electrify 3RInstant Electrify deals 4 damage to target creature.
Engulfing Eruption 2RRSorcery Engulfing Eruption deals 5 damage to target creature.
Fiery Finish 4RRSorcery Fiery Finish deals 7 damage to target creature.
Flame Slash RSorcery Flame Slash deals 4 damage to target creature.
Ragefire 1RSorcery Ragefire deals 3 damage to target creature.
Scorching Shot RRSorcery Scorching Shot deals 5 damage to target creature.
Tower of Calamities 4Artifact {8}, {T}: Tower of Calamities deals 12 damage to target creature.
Aragorn, Hornburg Hero 1RGWLegendary Creature — Human Soldier Attacking creatures you control have first strike and renown 1. (When a creature with renown 1 deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a renowned creature you control deals combat damage to a player, double the number of +1/+1 counters on it. 4/4
Ugin's Insight 3UUSorcery Scry X, where X is the highest mana value among permanents you control, then draw three cards.
Oriss, Samite Guardian 1WWLegendary Creature — Human Cleric {T}: Prevent all damage that would be dealt to target creature this turn. Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn. 1/3
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