M:tG card similarity search
2WUB · Enchantment
When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1.
Name | Mana | Type | Text |
---|---|---|---|
Spiritmonger | 3BG | Creature — Beast | Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. 6/6 |
Bog Badger | 2G | Creature — Badger | Kicker {B} (You may pay an additional {B} as you cast this spell.) When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 3/3 |
Angelic Voices | 2WW | Enchantment | Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures. |
Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
Glint Weaver | 5GG | Creature — Spider | Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. 3/3 |
Hand of the Praetors | 3B | Creature — Phyrexian Zombie | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Other creatures you control with infect get +1/+1. Whenever you cast a creature spell with infect, target player gets a poison counter. 3/2 |
Scion of Oona | 2U | Creature — Faerie Soldier | Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.) 1/1 |
Valor in Akros | 3W | Enchantment | Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. |
Cloudkill | 4BB | Sorcery | All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. |
Syr Armont, the Redeemer | 3GW | Legendary Creature — Human Knight | When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4 |