M:tG card similarity search
2RR · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.
Name | Mana | Type | Text |
---|---|---|---|
Mirri's Guile | G | Enchantment | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. |
Meteor Storm | RG | Enchantment | {2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target. |
Swirling Sandstorm | 3R | Sorcery | Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. |
Forerunner of the Empire | 3R | Creature — Human Soldier | When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. 1/3 |
Make Your Own Luck | 3GU | Sorcery | Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.) |
Spin into Myth | 4U | Instant | Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.) |
Pie-roclasm | 3RR | Sorcery — Adventure | Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.) |
Inkfathom Divers | 3UU | Creature — Merfolk Soldier | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order. 3/3 |
Infernal Spawn of Infernal Spawn of Evil | 8BB | Creature — Demon Child | Flying, first strike, trample Once each turn, while you're searching your library, you may pay {1}{B}, reveal Infernal Spawn of Infernal Spawn of Evil from your library and say "I'm coming, too!" If you do, Infernal Spawn of Infernal Spawn of Evil deals 2 damage to a player of your choice. 8/8 |
Wall of Forgotten Pharaohs | 2 | Artifact Creature — Wall | Defender {T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard. 0/4 |