Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

The General

· Hero

Exile The General: Creatures you control get +1/+1 until end of turn. Untap them.

Similar cards

Color identity:
NameManaTypeText
Myrkul's Invoker 2BCreature — Cat Rogue Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.) 2/3
Malamet War Scribe 3WWCreature — Cat Warrior When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn. 4/3
Herald of the Fair 2WCreature — Human When Herald of the Fair enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2
Porcelain Zealot 3WCreature — Phyrexian Soldier At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn. 2/3
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Joint Assault GInstant Target creature gets +2/+2 until end of turn. If it's paired with a creature, that creature also gets +2/+2 until end of turn.
Artificer's Dragon 6Artifact Creature — Dragon Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Great Oak Guardian 5GCreature — Treefolk Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. 4/5
Gift of Growth 1GInstant Kicker {2} (You may pay an additional {2} as you cast this spell.) Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
Fortified Area 1WWEnchantment Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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