M:tG card similarity search
2W · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel.
Name | Mana | Type | Text |
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Unscythe, Killer of Kings | UBBR | Legendary Artifact — Equipment | Equipped creature gets +3/+3 and has first strike. Whenever a creature dealt damage by equipped creature this turn dies, you may exile that card. If you do, create a 2/2 black Zombie creature token. Equip {2} |
Deathbloom Thallid | 2B | Creature — Fungus | When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. 3/2 |
Tukatongue Thallid | G | Creature — Fungus | When Tukatongue Thallid dies, create a 1/1 green Saproling creature token. 1/1 |
Obeka, Splitter of Seconds | 1UBR | Legendary Creature — Ogre Warlock | Menace Whenever Obeka, Splitter of Seconds deals combat damage to a player, you get that many additional upkeep steps after this phase. 2/5 |
Acorn Harvest | 3G | Sorcery | Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Spectrox Mines | Plane — Androzani Minor | When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token. Whenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token. | |
Dragon Fodder | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
Krenko's Command | 1R | Sorcery | Create two 1/1 red Goblin creature tokens. |
Ragavan, Nimble Pilferer | R | Legendary Creature — Monkey Pirate | Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/1 |
Elemental Mastery | 3R | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step." |