M:tG card similarity search
4 · Legendary Artifact
Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.
Name | Mana | Type | Text |
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Armored Scrapgorger | 1G | Creature — Phyrexian Beast | Armored Scrapgorger gets +3/+0 as long as it has three or more oil counters on it. {T}: Add one mana of any color. Whenever Armored Scrapgorger becomes tapped, exile target card from a graveyard and put an oil counter on Armored Scrapgorger. 0/3 |
Ilysian Caryatid | 1G | Creature — Plant | {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. 1/1 |
Cascading Cataracts | Land | Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors. | |
Tainted Sigil | 1WB | Artifact | {T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.) |
Containment Priest | 1W | Creature — Human Cleric | Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 2/2 |
Sinner's Judgment | Enchantment — Aura Curse | Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. | |
Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |
Ravenloft Adventurer | 3B | Creature — Human Rogue Assassin | When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it. 3/4 |
Accomplished Alchemist | 3G | Creature — Elf Druid | {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5 |
Scrapbasket | 4 | Artifact Creature — Scarecrow | {1}: Scrapbasket becomes all colors until end of turn. 3/2 |