Card Codex

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17 May 2024: Card library updated.

The Golden Throne

4 · Legendary Artifact

Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.

Similar cards

Color identity:
NameManaTypeText
Opal Palace Land {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Firmament Sage 3UCreature — Human Wizard If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield. Whenever day becomes night or night becomes day, draw a card. 2/3
Adorable Kitten WHost Creature — Cat When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. 1/1
Feed the Infection 3BSorcery You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life.
Oketra's Last Mercy 1WWSorcery Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Relic of Legends 3Artifact {T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.
Great Hall of the Citadel Land {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Aether Hub Land When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Flywheel Racer 2Artifact — Vehicle Vigilance {T}: Add one mana of any color. Activate only if Flywheel Racer is a creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/2
Spikefield Hazard RInstant Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
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