Card Codex

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17 May 2024: Card library updated.

The Grand Evolution

· Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.) I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield. II — Distribute seven +1/+1 counters among any number of target creatures you control. III — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).

Similar cards

Color identity:
NameManaTypeText
Wanted Griffin 3WCreature — Griffin Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2
Tyvar the Bellicose 2BGLegendary Creature — Elf Warrior Whenever one or more Elves you control attack, they gain deathtouch until end of turn. Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn." 5/4
Oaken Boon 3GSorcery — Adventure Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
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Topple 2WSorcery Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)
Manaweft Sliver 1GCreature — Sliver Sliver creatures you control have "{T}: Add one mana of any color." 1/1
Szarekh, the Silent King 1BBBLegendary Artifact Creature — Necron Flying My Will Be Done — Whenever Szarekh, the Silent King attacks, mill three cards. You may put an artifact creature card or Vehicle card from among the cards milled this way into your hand. 3/4
Nighteyes the Desecrator Legendary Creature — Rat Wizard {4}{B}: Put target creature card from a graveyard onto the battlefield under your control. 4/2
Alabaster Mage 1WCreature — Human Wizard {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 2/1
Stony Strength GInstant Put a +1/+1 counter on target creature you control. Untap that creature.
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