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17 May 2024: Card library updated.

The Horus Heresy

3UBR · Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.

Similar cards

Color identity:
NameManaTypeText
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Scalelord Reckoner 3WWCreature — Dragon Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. 4/4
Heartwood Storyteller 1GGCreature — Treefolk Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3
Crackling Doom RWBInstant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Solitary Defiance 2UEnchantment As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
Gerrymandering 2GSorcery Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Rootgrapple 4GTribal Instant — Treefolk Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Fluttershy 1GWLegendary Creature — Pegasus Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4
Scrambleverse 6RRSorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Dream Tides 2UUEnchantment Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
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